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MrWhy.com » Videos » World of Warcraft with Microsoft Kinect Using FAAST and OpenN... |
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World of Warcraft with Microsoft Kinect Using FAAST and OpenN...
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World of Warcraft with Microsoft Kinect Using FAAST and OpenN...
Download it : We are developing the Flexible Action and Articulated Skeleton Toolkit (FAAST), which is middleware to facilitate integration of full-body control with games and VR applications. FAAST currently supports the PrimeSensor and the Microsoft Kinect using the OpenNI framework.  In this video, we show how FAAST can be used to control off-the-shelf video games such as World of Warcraft. Since these games would not normally support motion sensing devices, FAAST emulates keyboard input triggered by body posture and specific gestures. These controls can be dynamically configured for different applications and games. FAAST is free software that uses the OpenNI framework (www.openni.org). We are currently preparing the toolkit for an open-source release.
Video Length: 249
Date Found: March 17, 2011
Date Produced: March 04, 2011
View Count: 0
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