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Object Interaction with Water with Reactor
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Object Interaction with Water with Reactor
In this tutorial split in two parts, we’ll take a look on how we can simulate the interaction between a boat mesh anda water plane, creating the waves, ripples and particle splashes.  We start on the 1st tutorial talking about Reactor rigid body and water dynamic, and a base particle setup done with ParticleFlow, in the 2nd part we'll finalize the setup with an animated boatmesh and we'll see how to approach to rendering of the particles.
Video Length: 2377
Date Found: March 22, 2011
Date Produced: November 11, 2009
View Count: 11
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