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Bimanual and Multi Degree-of-Freedom Interaction for Computer Graphics
Bimanual and Multi Degree-of-Freedom Interaction for Computer Graphics
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Bimanual and Multi Degree-of-Freedom Interaction for Computer Graphics
With some notable exceptions, current user interfaces for interacting with computer graphics can be characterized as "point-pushing" with one hand. Regardless of whether the graphical primitive being manipulated is a point, line, surface, or more complex object, the user typically manipulates such primitives about a point using a mouse in the dominant hand while the non-dominant hand is relegated to occasionally activating a keyboard hotkey. We discuss our efforts at improving this status-quo keyboard/mouse interface by adding a second continuous input stream controlled by the non-dominant hand. From the Series:CSE Colloquia - 2001
Channel: ResearchChannel
Category: Arts & Literature
Video Length: 3515
Date Found: February 12, 2009
Date Produced: April 12, 2001
View Count: 0
 
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