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Tip: Recording Game Physics to Keyframes
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Tip: Recording Game Physics to Keyframes
In this Blender 2.5 tutorial we show you how to set up rigid body physic simulations using the Blender Game Engine and then go on to bake that simulation to keyframes. This allows the animation to be rendered or otherwise animated outside of the game engine.
Video Length: 466
Date Found: May 15, 2011
Date Produced: May 10, 2011
View Count: 1
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